Shitty Mech Game
This is my first complete project. Was made for MechJam 3. Might continue to develop later, might not. Have fun with it.
NOTE: After some consideration, I didn't properly explain the mechanics. The player's range is significantly shorter than the enemies, so you need to get close to do damage. The player has mobility as their advantage, so strafe and dash to avoid fire.
The only assets not made by me were these two available for free on the Unity asset Store:
Tiny Worls: Free Pixel Font - Thaleah
Chris Nolet: Quick Outline
Download
Download
Shitty Mech Game Final Build.zip 23 MB
Install instructions
Download, UnZip, Run exe. Should be about it.
Or try out the webGL.
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